Studio Forma 96_SieMatic_URBAN
ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 5.000000
cameraFarClip (float): 33010.742188
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 28.000000
cameraFov (float): 65.401451
cameraNearClip (float): 912.671265
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 21162.591797
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4999, 3759]
displayWindow (box2i): [0, 0, 4999, 3759]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
=Channels=
A (half)
B (half)
G (half)
Light right side.B (half)
Light right side.G (half)
Light right side.R (half)
MultiMatteElement1.B (half)
MultiMatteElement1.G (half)
MultiMatteElement1.R (half)
MultiMatteElement2.B (half)
MultiMatteElement2.G (half)
MultiMatteElement2.R (half)
MultiMatteElement3.B (half)
MultiMatteElement3.G (half)
MultiMatteElement3.R (half)
Other light.B (half)
Other light.G (half)
Other light.R (half)
Primary light.B (half)
Primary light.G (half)
Primary light.R (half)
R (half)
Sun light.B (half)
Sun light.G (half)
Sun light.R (half)
VRayLightSelect.B (half)
VRayLightSelect.G (half)
VRayLightSelect.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)