S6123_Novy_One fot.. Novy Comitor aranż (1)
ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 77.2063
cameraFarRange (float): 1000
cameraFocalLength (float): 60
cameraFov (float): 32.9243
cameraNearClip (float): 1.75919
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 3.99595
cameraTransform (m44f): [{-0.647254, 0.593328, 0.478565, 13.3235}, {0.762275, 0.5038, 0.406354, 47.4876}, {-3.72529e-008, 0.627812, -0.778365, 2.91918}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 4960, 3503]
displayWindow (box2i): [0, 0, 4960, 3503]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): „scanlineimage”
=Channels=
A (float)
B (float)
G (float)
MM 1-2-3.B (float)
MM 1-2-3.G (float)
MM 1-2-3.R (float)
MM 10-11-12.B (float)
MM 10-11-12.G (float)
MM 10-11-12.R (float)
MM 13-14-15.B (float)
MM 13-14-15.G (float)
MM 13-14-15.R (float)
MM 16-17-18.B (float)
MM 16-17-18.G (float)
MM 16-17-18.R (float)
MM 19-20-21.B (float)
MM 19-20-21.G (float)
MM 19-20-21.R (float)
MM 22.B (float)
MM 22.G (float)
MM 22.R (float)
MM 4-5-6.B (float)
MM 4-5-6.G (float)
MM 4-5-6.R (float)
MM 7-8-9.B (float)
MM 7-8-9.G (float)
MM 7-8-9.R (float)
R (float)
VRayGlobalIllumination.B (float)
VRayGlobalIllumination.G (float)
VRayGlobalIllumination.R (float)
VRayLighting.B (float)
VRayLighting.G (float)
VRayLighting.R (float)
VRayOcclusion.B (float)
VRayOcclusion.G (float)
VRayOcclusion.R (float)
VRayRawReflection.B (float)
VRayRawReflection.G (float)
VRayRawReflection.R (float)
VRayReflection.B (float)
VRayReflection.G (float)
VRayReflection.R (float)
VRayRefraction.B (float)
VRayRefraction.G (float)
VRayRefraction.R (float)
VRaySelfIllumination.B (float)
VRaySelfIllumination.G (float)
VRaySelfIllumination.R (float)
VRaySpecular.B (float)
VRaySpecular.G (float)
VRaySpecular.R (float)
VRayWireColor.B (float)
VRayWireColor.G (float)
VRayWireColor.R (float)
Z (float)