Designteka

S8200_Novy_2Ambiances_Cloud Noir_GEN01_FIN02_CMYK_small

13.05.2019

S8200_Novy_2Ambiances_Cloud Noir_GEN01_FIN02_CMYK_small

ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFocalLength (float): 36.1819
cameraFov (float): 52.8995
cameraNearClip (float): 1.79
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 7.16191
cameraTransform (m44f): [{0.897021, 0.441939, -0.00657928, 2.87954}, {0.441988, -0.896922, 0.0133528, 8.77072}, {-4.19095e-009, -0.0148857, -0.999889, 0.990884}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4960, 3999]
displayWindow (box2i): [0, 0, 4960, 3999]
lineOrder (lineOrder): Increasing Y
name (string): „”
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): „scanlineimage”
vrayInfo/camera (string): „GEN002 2″
vrayInfo/computername (string): „sixrender01″
vrayInfo/cpu (string): „INTEL/Model:12,Family:6,Stepping:2,Cache:0″
vrayInfo/date (string): „17/12/2018″
vrayInfo/filename (string): „S8200_Novy_2Ambiances_Cloud Noir_GEN01_FIN02.max”
vrayInfo/frame (string): „00000″
vrayInfo/h (string): „0″
vrayInfo/mhz (string): „0MHz”
vrayInfo/noiseThreshold (string): „0.001000″
vrayInfo/numPasses (string): „0″
vrayInfo/numSubdivs (string): „0.00″
vrayInfo/os (string): „Win10″
vrayInfo/primitives (string): „0″
vrayInfo/ram (string): „65536MB”
vrayInfo/rendertime (string): ” 0h 0m 0.0s”
vrayInfo/time (string): „18:57:51″
vrayInfo/vmem (string): „134217728MB”
vrayInfo/vraycore (string): „3.60.03″
vrayInfo/vrayversion (string): „Internal V-Ray version Adv 3.60.03″
vrayInfo/w (string): „0″

=Channels=
A (half)
B (half)
G (half)
LS_LIGHT – Secundaria_Diffuse.B (half)
LS_LIGHT – Secundaria_Diffuse.G (half)
LS_LIGHT – Secundaria_Diffuse.R (half)
LS_LIGHT – Secundaria_Specular.B (half)
LS_LIGHT – Secundaria_Specular.G (half)
LS_LIGHT – Secundaria_Specular.R (half)
LS_LIGHT PORTAL – finestral 003_Diffuse.B (half)
LS_LIGHT PORTAL – finestral 003_Diffuse.G (half)
LS_LIGHT PORTAL – finestral 003_Diffuse.R (half)
LS_LIGHT PORTAL – finestral 003_Specular.B (half)
LS_LIGHT PORTAL – finestral 003_Specular.G (half)
LS_LIGHT PORTAL – finestral 003_Specular.R (half)
LS_LIGHT PORTAL – finestral 01_Diffuse.B (half)
LS_LIGHT PORTAL – finestral 01_Diffuse.G (half)
LS_LIGHT PORTAL – finestral 01_Diffuse.R (half)
LS_LIGHT PORTAL – finestral 01_Specular.B (half)
LS_LIGHT PORTAL – finestral 01_Specular.G (half)
LS_LIGHT PORTAL – finestral 01_Specular.R (half)
LS_LIGHT PORTAL – finestral 02_Diffuse.B (half)
LS_LIGHT PORTAL – finestral 02_Diffuse.G (half)
LS_LIGHT PORTAL – finestral 02_Diffuse.R (half)
LS_LIGHT PORTAL – finestral 02_Specular.B (half)
LS_LIGHT PORTAL – finestral 02_Specular.G (half)
LS_LIGHT PORTAL – finestral 02_Specular.R (half)
LS_LIGHT PORTAL – passadis_Diffuse.B (half)
LS_LIGHT PORTAL – passadis_Diffuse.G (half)
LS_LIGHT PORTAL – passadis_Diffuse.R (half)
LS_LIGHT PORTAL – passadis_Specular.B (half)
LS_LIGHT PORTAL – passadis_Specular.G (half)
LS_LIGHT PORTAL – passadis_Specular.R (half)
LS_VRay DOME_Diffuse.B (half)
LS_VRay DOME_Diffuse.G (half)
LS_VRay DOME_Diffuse.R (half)
LS_VRay DOME_Specular.B (half)
LS_VRay DOME_Specular.G (half)
LS_VRay DOME_Specular.R (half)
LS_VRaySun001_Diffuse.B (half)
LS_VRaySun001_Diffuse.G (half)
LS_VRaySun001_Diffuse.R (half)
LS_VRaySun001_Specular.B (half)
LS_VRaySun001_Specular.G (half)
LS_VRaySun001_Specular.R (half)
MM 1-2-3.B (half)
MM 1-2-3.G (half)
MM 1-2-3.R (half)
MM 10-11-12.B (half)
MM 10-11-12.G (half)
MM 10-11-12.R (half)
MM 13-14-15.B (half)
MM 13-14-15.G (half)
MM 13-14-15.R (half)
MM 16-17-18.B (half)
MM 16-17-18.G (half)
MM 16-17-18.R (half)
MM 19-20-21.B (half)
MM 19-20-21.G (half)
MM 19-20-21.R (half)
MM 4-5-6.B (half)
MM 4-5-6.G (half)
MM 4-5-6.R (half)
MM 7-8-9.B (half)
MM 7-8-9.G (half)
MM 7-8-9.R (half)
MMMID 1-2-3.B (half)
MMMID 1-2-3.G (half)
MMMID 1-2-3.R (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayOcclusion.B (half)
VRayOcclusion.G (half)
VRayOcclusion.R (half)
VRayRawGlobalIllumination.B (half)
VRayRawGlobalIllumination.G (half)
VRayRawGlobalIllumination.R (half)
VRayRawLighting.B (half)
VRayRawLighting.G (half)
VRayRawLighting.R (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawRefraction.B (half)
VRayRawRefraction.G (half)
VRayRawRefraction.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayReflectionFilter.B (half)
VRayReflectionFilter.G (half)
VRayReflectionFilter.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayRefractionFilter.B (half)
VRayRefractionFilter.G (half)
VRayRefractionFilter.R (half)
VRaySSS2.B (half)
VRaySSS2.G (half)
VRaySSS2.R (half)
VRaySamplerInfo – Normal.X (half)
VRaySamplerInfo – Normal.Y (half)
VRaySamplerInfo – Normal.Z (half)
VRaySamplerInfo – Reflection.X (half)
VRaySamplerInfo – Reflection.Y (half)
VRaySamplerInfo – Reflection.Z (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
Z (float)

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