Geberit Bathroom 14 A Acanto Sigma50_Original
ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 5.623680
cameraFarClip (float): 1000000.000000
cameraFarRange (float): 1000000.000000
cameraFocalLength (float): 40.169147
cameraFov (float): 48.274788
cameraNearClip (float): 2980.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 9499.349609
cameraTransform (m44f): [{0.707107, 0.707107, -3.09086e-008, 7155.26}, {0.707107, -0.707107, 3.09086e-008, -8304.3}, {0, -4.37114e-008, -1, 1500}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4999, 3499]
displayWindow (box2i): [0, 0, 4999, 3499]
lineOrder (lineOrder): Increasing Y
name (string): „”
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): „scanlineimage”
vrayInfo/camera (string): „PhysCamera001″
vrayInfo/computername (string): „cr54″
vrayInfo/cpu (string): „INTEL/Model:15,Family:6,Stepping:2,Cache:0″
vrayInfo/date (string): „19-10-2016″
vrayInfo/filename (string): „deadlineStartupMax2016.max”
vrayInfo/frame (string): „00108″
vrayInfo/h (string): „0″
vrayInfo/mhz (string): „0MHz”
vrayInfo/numPasses (string): „0″
vrayInfo/numSubdivs (string): „0.00″
vrayInfo/os (string): „Win8.1″
vrayInfo/primitives (string): „0″
vrayInfo/ram (string): „65328MB”
vrayInfo/rendertime (string): ” 0h 0m 0.0s”
vrayInfo/time (string): „23:48:08″
vrayInfo/vmem (string): „134217728MB”
vrayInfo/vraycore (string): „3.25.01″
vrayInfo/vrayrevision (string): „26786 May 27 2016 09:21:32″
vrayInfo/vrayversion (string): „Internal V-Ray version Adv 3.45.01″
vrayInfo/w (string): „0″
=Channels=
A (half)
B (half)
DiffuseFilter.B (half)
DiffuseFilter.G (half)
DiffuseFilter.R (half)
G (half)
MM_1-3.B (half)
MM_1-3.G (half)
MM_1-3.R (half)
MM_4-6.B (half)
MM_4-6.G (half)
MM_4-6.R (half)
MM_7-9.B (half)
MM_7-9.G (half)
MM_7-9.R (half)
Normals.X (half)
Normals.Y (half)
Normals.Z (half)
R (half)
RawTotalLighting.B (half)
RawTotalLighting.G (half)
RawTotalLighting.R (half)
Reflection.B (half)
Reflection.G (half)
Reflection.R (half)
Specular.B (half)
Specular.G (half)
Specular.R (half)
Z (half)