SieMatic PURE Collection_lotus white_main
ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 4.00672
cameraFarClip (float): 1e+006
cameraFarRange (float): 1e+006
cameraFocalLength (float): 30.0504
cameraFov (float): 61.635
cameraNearClip (float): 1200.73
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 17885.7
cameraTransform (m44f): [{-0.166769, 0.9859, 0.0137819, 16365.5}, {0.985996, 0.166753, 0.00233104, 5474.86}, {-6.98492e-010, 0.0139777, -0.999902, 1552.91}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 7959, 4775]
displayWindow (box2i): [0, 0, 7959, 4775]
lineOrder (lineOrder): Increasing Y
name (string): „”
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): „scanlineimage”
vrayInfo/camera (string): „PhysCamera002″
vrayInfo/computername (string): „cr51″
vrayInfo/cpu (string): „INTEL/Model:15,Family:6,Stepping:2,Cache:0″
vrayInfo/date (string): „08-08-2017″
vrayInfo/filename (string): „deadlineStartupMax2016.max”
vrayInfo/frame (string): „00000″
vrayInfo/h (string): „0″
vrayInfo/mhz (string): „0MHz”
vrayInfo/noiseThreshold (string): „0.001000″
vrayInfo/numPasses (string): „0″
vrayInfo/numSubdivs (string): „0.00″
vrayInfo/os (string): „Win8.1″
vrayInfo/primitives (string): „0″
vrayInfo/ram (string): „65312MB”
vrayInfo/rendertime (string): ” 0h 0m 0.0s”
vrayInfo/time (string): „20:20:31″
vrayInfo/vmem (string): „134217728MB”
vrayInfo/vraycore (string): „3.60.01″
vrayInfo/vrayrevision (string): „27500 Jun 28 2017 04:49:39″
vrayInfo/vrayversion (string): „Internal V-Ray version Adv 3.60.01″
vrayInfo/w (string): „0″
=Channels=
A (half)
AO 5cm.B (half)
AO 5cm.G (half)
AO 5cm.R (half)
B (half)
G (half)
LS__DOME.B (half)
LS__DOME.G (half)
LS__DOME.R (half)
LS__LED.B (half)
LS__LED.G (half)
LS__LED.R (half)
LS__LINE_A.B (half)
LS__LINE_A.G (half)
LS__LINE_A.R (half)
LS__LINE_B.B (half)
LS__LINE_B.G (half)
LS__LINE_B.R (half)
LS__LINE_C.B (half)
LS__LINE_C.G (half)
LS__LINE_C.R (half)
LS__TRIPOD.B (half)
LS__TRIPOD.G (half)
LS__TRIPOD.R (half)
MultiMatteElement 4.B (half)
MultiMatteElement 4.G (half)
MultiMatteElement 4.R (half)
MultiMatteElement.B (half)
MultiMatteElement.G (half)
MultiMatteElement.R (half)
MultiMatteElement1.B (half)
MultiMatteElement1.G (half)
MultiMatteElement1.R (half)
MultiMatteElement2.B (half)
MultiMatteElement2.G (half)
MultiMatteElement2.R (half)
MultiMatteElement3.B (half)
MultiMatteElement3.G (half)
MultiMatteElement3.R (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex_AO_1cm.B (half)
VRayExtraTex_AO_1cm.G (half)
VRayExtraTex_AO_1cm.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayRawGlobalIllumination.B (half)
VRayRawGlobalIllumination.G (half)
VRayRawGlobalIllumination.R (half)
VRayRawLighting.B (half)
VRayRawLighting.G (half)
VRayRawLighting.R (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
Z (float)